Mouthwashing traps five crew members between dwindling food and failing ship power

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The Tulpar’s dwindling supplies turn its damaged interior into the crew’s immediate world.

The stranded freighter in Mouthwashing carries two different deadlines. Its power supply can last six months, but its food will run out earlier. Keeping the ship operating therefore does not mean the five people aboard can survive for the same length of time. Wrong Organ and CRITICAL REFLEX’s official game description.

The Tulpar’s crew must remain inside that shrinking margin. Wrong Organ’s first-person horror game follows their lives after the wreck, placing isolation and the relationships among the survivors alongside the material limits of their situation. Wrong Organ and CRITICAL REFLEX’s official game description.

Captain Curly is severely injured and dependent on the others. That dependence becomes part of the shipboard arrangement: the person carrying the captain’s title cannot simply resume the work associated with it. The game’s premise brings questions of responsibility into the same enclosed space as the crew’s practical needs. Wrong Organ and CRITICAL REFLEX’s official game description.

Mouthwashing was released for PC on September 26, 2024, with CRITICAL REFLEX as publisher. Its official description emphasizes attention to the surroundings and uncertainty about what is being seen. The immediate setting remains a workplace that can no longer complete its journey, with the crew still inside it. Wrong Organ and CRITICAL REFLEX’s official game description.