Mimic lets players turn an accusation into an android’s next target

An orange and dark gray android stands in a shadowed doorway, with shuttle repair objectives visible on screen.

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A roaming machine adds a third source of danger to the crew’s search for an alien disguised as a survivor.

An accusation in Mimic can send a machine after another player. The game’s roaming android accepts votes that direct its pursuit, making a claim about someone’s identity a possible threat to that person’s survival. Ryan Laley Games’ official launch materials via its PR agency.

An orange and dark gray android stands in a shadowed doorway, with shuttle repair objectives visible on screen.
Mimic Early Access screenshot. Courtesy of Ryan Laley Games and UberStrategist. Image source.

Ryan Laley Games sets the encounter aboard the Icarus, a starship whose automated systems respond to a quarantine breach by steering it toward a star. The crew must repair systems needed to escape while an alien capable of taking human form hides among them.

A secret corporate agent complicates the division between crew and creature. That role seeks to preserve the mimic for research. A player may therefore obstruct the crew without being the alien they are trying to identify. Developer’s description of roles and match systems.

The android can be manipulated by those competing interests. With no weapons available to the survivors, directing its attention becomes part of both cooperation and deception. Proximity voice chat gives the players a way to coordinate their work and dispute one another’s accounts.

Bright orange light floods a metal walkway beside a potted plant, with the game’s objectives and status displays visible.
Mimic Early Access screenshot. Courtesy of Ryan Laley Games and UberStrategist. Image source.

Death also changes a player’s role. The developer’s launch materials describe an Omen form that can interfere with the environment after a player dies. Mimic entered PC Early Access in October 2026, with its systems still subject to development. Ryan Laley Games’ official launch materials via its PR agency. Developer’s description of roles and match systems.